#pragma once
#include <string>
#include "Command.h"

using namespace std;

//The Commands are defined here. DoAction is called when a command is used. 
class CMDQuit : public CMD<CMDQuit>
{
public:
	virtual void DoAction();
};

class CMDMove : public CMD<CMDMove>
{
public:
	virtual void DoAction();
};

class CMDLook : public CMD<CMDLook>
{
public:
	virtual void DoAction();
};